By Michael Scott
Published by Troll Communications L.L.C., 1997
156 pages (paperback)
When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming. (from barnesandnoble.com)
It was so cool how a brother and sister worked so good together. I think all brothers and sisters should get along. [The book] could give a little more detail about what happens because they just give a little and need more specific info. Yes [I would recommend this book to a middle schooler because] they could learn new things.